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Abstract
Launching elastic balls attack the digital blocks on the screen, each hit can reduce the number of digital blocks. When the number is zero, the digital blocks disappear. Touching other balls on the screen with the balls can increase the number of elastic balls that can be launched. After each launch, the digital blocks will move down one layer, and the game ends when several blocks reach the bottom of the screen. Earning points can replace the skin of the elastic ball.
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